Six petty rulers. One tiny planet. You don't command anyone.

Madcap Monarchs is a strategy game you watch. Six squabbling tribes share a very small world. They gather, raid, make truces, break them, and race to build shrines that wake their god. Your job is to pick the ruler you think will end up owning the place, then tilt the world their way with a whim or two.

Back a tyrant
Every leader has a personality and a favorite way to win. Chief Boilhard shouts and charges. King Drizzlewick hunkers down. Madam Haggle makes truces she means to break. Your chosen ruler writes to you privately as things unfold, and gets quite emotional about it.

Meddle from the sky
Spend Whimsy on whims: bountiful harvests, sharper spears, a stork with a new villager. Or rain on a rival, make their army yawn, and shrink their weapons to toothpicks. They will notice, and they will say so.

Watch it all go wrong

  • Doves offer truces; crows end them, and grudges carry into the next world
  • A holy relic falls from the sky ten minutes in, and everyone wants it
  • Warriors who rack up kills become champions with a golden laurel
  • Sneaks, Firebrands and Trebuchets, and occasionally a sheep in flight
  • Two ways to win: be the last tribe standing, or finish your shrine and let your god do the tidying up

They learn
The leaders remember every world they play and get cleverer. Press Simulate to fast-forward a few games and watch them improve.

Make your own ruler
Design a leader with their own face, name, voice and temperament, and send them into battle. In Coach mode they play while you watch from the sidelines. Four more leaders join as you play, each unlocked by something you witness.

Every planet is freshly generated. No download, no account. Just pick a tyrant and see if you called it.

Enjoying it? You can support the game on Ko-fi: https://ko-fi.com/oddhatgames

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